Wednesday, December 18, 2019
Violent Video Games Essay - 873 Words
Violent Video Games There is much persistent debate throughout culture these days concerning video games. Common questions asked are things like ?Where should the lines be drawn in terms of content? and What audience, if any, is this appropriate for? As lawyers fight, bizarre crimes are blamed on video games, constant studies take place, and technology continues to evolve, the video game world continues to thrive and be extremely profitable. While there is near-constant focus on the supposed ?negatives? of games like simulated killing, drug use, or sex, most people, especially those completely outside of gaming circles, fail to acknowledge that gaming of any kind can possibly have positive effects on players. While increased hand-eyeâ⬠¦show more contentâ⬠¦experienced by soldiers in prolonged combat situations. Although the relationship is different, one may be able to perceive the sameness in the general ideas. There is a ratings system that applies to all video games market, designed to keep m inors from obtaining games that have been deemed inappropriate. There are six different ratings, ranging from EC (early childhood) to AO (adults only). In between are, ranging in terms of least violent to more violent, E (Everyone), E10+ (Everyone 10 and older), T (Teen), and M (Mature) (Game Ratings par. 3-6). Although the intent of the game ratings system is clear, its effectiveness is usually in question. Aside from lucid guidelines, it is still difficult to get results. Who is to govern the people once the game is in their hands? For instance, take a kid who is ?of age? buying a game rated M, then passing it down to his younger friends or siblings once he is finished playing it? The ratings system seems to be ?one of those things? with the right intention that yields ineffective results. The system does, however, require retailers to check ID?s to assure proper coincidence with the ratings. It is left to the retailer to follow those rules. I believe that the dilemma of what is a ppropriate for a game is one that will go on for a long time. There will always be people who disapprove of something andShow MoreRelatedViolent Games And Violent Video Games1122 Words à |à 5 PagesAs video game images become increasingly more realistic and graphic. Therefore, is there any link between the violence depicted in those games and violence in real life? Students are the main group people who played violent video games very often. Also, losing a game causes many people to have a negative impact. Last, the attitudes on violent game and antisocial. Games are everywhere around us, such as cellphones, televisions, or computers, but violent games are the most popular type of game. TheRead MoreVideo Game : Violent Video Games927 Words à |à 4 PagesThe video game industry possible causing behavioral problems for people of all ages. Video game violence isnââ¬â¢t breaking news for years people have played games with murder and sexual innuendos. People ask why violent vide o games are so attractive, maybe itââ¬â¢s a way to escape from real life or even therapeutic. History shows us that human being like violence, in roman time gladiators killed people and animals for sport with huge number of people as an audience. Today the video game industry has foundRead MoreVideo Games and Violent Video Games Effect1225 Words à |à 5 Pages A video game is ââ¬Å"an electronic game in which players control images on a television or computer screenâ⬠(Merriam-Webster). Video games have been entertaining and challenging gamers since the Game Boy to modern console games. Despite the simplicity of the definition of video games, a video game, especially ones containing violence can have a large effect on the gamer. 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